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    I agree with everything you mentioned about places, but I really don't at precisely the same moment. It's generally what happens but it's not because of design, it is due to equilibrium. You give people more workable choices they will use them, it is about the designers if they cant' be able to locate ideas to make up for places being there

    or equilibrium uniques in a way that they can be another option. I believe uniques ought to be similar to diablo 3 but using comparable stats to rares. Epics would be better stats things compared to rare, uniques would have stats similar to rares but with 1 or 2 unique stats boost and effect, flourish, choices. And I am sure there is tons of ways to begin doing it. Too bad you picked a bad one.

  • 4/16/19 at 1:00 AM -
    4/19/19 at 1:00 AM
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I agree with everything you cheap Torchlight Frontiers Gold

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