While this improved the PoE currency

  • While this improved the PoE currency boredom problem of people playing the same areas over and over, it created a totally new issue that we had not seen before: articles difficulty entitlement. It was rather frustrating, observing people intentionally sabotage their own progression and then getting mad about it. Finally we realised that the fact: the game design was at fault and had to change. We needed to locate a system that created players feel good about playing at the ideal level for their own progression.

    Concept Art in War for the Atlas

    Among the most interesting thing for a lot of fans is to see the concept art that developers start with and also to compare it to how it finally ends up when started. The PoE site has another collection of images from the art team to flaunt things that is located at Atlas Supporter Packs, Elder layout and special items. You can test it all out here.

    The Fire & Ice Mystery Box

    The idea for this new Mystery Box was going to build on the buy poe chaos orbs success of this earlier-released Chaos & Order Mystery Box. To that end, GGG determined on "another double themed box", now (obviously) ice and fire.