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  • Special arrows are powerful, versatile and cheap. Add them into your quiver and  Fortnite Items improve your assortment of options in Assassin's Creed Odyssey.Yesterday, the embargo raised for Assassin's Creed Odyssey reviews, and responses range from it being"the best AC game ever made" (IGN) to"it is quite good but probably falls short of Origins, Black Flag and two" (Me). However one often mentioned criticism in both my review and other people is the sheer dimensions of Assassin's Creed Odyssey.


    I know that many reviewerswith roughly 10 full days of period with the inspection copy, were not able to finish by embargo, and may not even finish by launch this Friday.I didn't believe I was planning to either, but ultimately, after 55 hours, I was able to tie up all four of the game's important storylines with half a day to spare to really write my review. And I think it's time to talk about why a game such as this feels the need to be really damn large and long, so much so that it actually works .


    When I say it took me 55 hours to beat Assassin's  Buy Fortnite Materials Creed Odyssey, this isn't me and my receptive world OCD seeking to clean every question mark on the map and explore every nook and cranny. That's what I would consider near the minimal to beat the game. This is not a name where you could rush through the main story in 15-20 hours spend another 60-80 exploring and 100%of the map.


    Assassin's Creed Odyssey locks almost all of its"important" quests behind lengthy leveling gates. What that means is that you just do exactly what main quests you can, then you do side quests to get more chunks of XP, then once you run out of these, you literally clear landmarks until you're finally the ideal degree to continue the main questline again and the cycle repeats. Given that for instance, searching down the final ring of cult members is a degree 50 endeavor, you essentially need to hit max level to beat the game, and through sheer XP accumulation alone, which requires no greater than 50 hours of gameplay.